Sangari Augmented Reality & Virtual Reality Education Solutions

Sangari Education provides a range of AR and VR educational solutions that will transform any classroom into the 21st century

Sangari Education offers a range of Augmented  Reality and Virtual Reality solutions focused on one single consequence, learner achievement. In our more than 20 years' experience in South Africa, we have found that elevating teacher competence makes a huge difference. We make this difference by helping teachers teach on-the-job, building self-confidence through practice. At the same time, knowledge is disseminated to learners through interactive AR and VR lessons.


In addressing IR4.0 in the engineering and manufacturing markets, augmented-reality welding training is a cost-effective as well as a Green alternative to traditional training. It provides the same level of traditional skills training but offers significant cost savings that can run into millions of rands per annum. This is an example of IR4.0 in action for Education. Read More


CoderZ is an acclaimed STEM robotic learning software for pupils from six years and older and used by Amazon for its Future Engineer competition that attracts hundreds of thousands of students worldwide. It is an online learning environment similar to gaming software that can be accessed from anywhere in the world for programming real and virtual robots. The platform enables students to acquire computational thinking, problem solving and creativity skills, together with coding and STEM learning, all via a flexible and scalable virtual robotic coding  solution.


As a provider of Industry 4.0 learning solutions, Sangari Education has been appointed a distributor of the Intelitek range of augmented and virtual reality education solutions which includes computer manufacture (CIM), flexible manufacturing system (FMS) and robotic solutions.


  • Intelitek content covers modern Industry 4.0 manufacturing techniques.
  • The Intelitek range of equipment and e-content material provide the underpinning Industry 4.0 knowledge.
  • Hands-on equipment to produce the future technicians and engineers requited by Industry 4.0.
  • Integrates all manufacturing components into a Flexible Manufacturing System (FMS).
  • Advanced students are able to design 3D objects and import them into the software for use in virtual workcells


  • 3-D Augmented-reality welding
  • No costly welding consumables
  • Eco-friendly
  • No special clothing or ventilation
  • 100% safe
Solutions 2

Soldamatic Augmented Reality Welding Simulator

The Soldamatic 3-D Augmented-reality welding simulator requires no costly welding consumables and reduces training time by half. Welding rods, steel plates or oxygen are not needed. The equipment has no gas emissions making it is eco-friendly.

No special clothing or ventilation is needed and the welding can be done in any classroom. It is 100% safe. The headgear generates realistic welding graphics such as the weld pool and beam.

Solutions 3

Electrical Engineering/Electronics/PLC
Environmental Discovery System: EDS®
Mechatronic Learning Systems
Process Automation
Working material
Metal technology



  • A range of solutions available
  • Training and implementation provided
  • Blended Learning

lj create


  • Design virtual circuit boards
  • Simulated testing
  • Breadboard layout
  • Immediate feedback
  • No wastage

Solutions 4

Electronics Software Simulator

Sangari SA’s Electronics Software Simulator enables learners to design, create and test virtual electronic circuit boards. It combines circuit design, circuit simulation and PCB design. The software converts a circuit design into a PC board layout and trains students how to construct circuits on a breadboard layout and how to use measuring instruments. The simulation provides immediate feedback on whether the board will operate in a real working environment. In the event of a failure, the student is able to look at the virtual design and make corrections without material wastage.

Solutions 5

Virtual Reality has brought in a paradigm shift in learning. Using Virtual Reality in the classroom will give students the opportunity to interact and engage with their subjects in a virtual environment.

Veative's device agnostic VR solution has access to 500+ interactive VR modules developed by Veative empowering teachers to help students learn in a better way.

With our immersive and interactive STEM VR modules, students can dive deep into subjects, and explore concepts that cannot be visualised in the chalk-n-talk method of teaching.

View the AI Library here



  • Access to 500+ interactive VR modules
  • Virtual Reality in the classroom
  • Immersive and interactive STEM VR modules
  • Explore concepts that cannot be visualised

Solutions 6


  • Knowledge Engineering
  • Technology Made Visible
  • Continual Innovation
  • Modular Products
  • Quality Components
  • Employable Skills

Solutions 7


As one of the world’s largest manufacturers of technical education (TVET) equipment and trainers, Labtech produces tools for learning and participates in the development of next-generation learning systems. Teachers and institutions around the globe rely on Labtech to deliver training solutions to impart employable skills to their students.
Unlike its competitors who outsource most, if not all, of their manufacturing, Labtech operations are almost solely in-house yet more economical due to the lower cost of manufacturing in Asia. Labtech has built a company culture committed to quality from R&D to the delivery of products and ongoing customer support. This is why schools around the global recognise Labtech as an industry leader in technology education.

Solutions 8

Sangari Education is a distributor of the UbTech range of robotic systems aimed at companies across all industries wanting to implement AI-based applications, and universities for teaching, and research and development. Cruzr is a customisable, cloud-based, intelligent humanoid service robot that provides a new generation of service applications for a variety of industries and domestic environments. The ‘multimodal interaction’ Cruzr is 1.2 meters high, weighs 45kg and has an 11.6 inch touch screen. It can carry out functions such as managing maps, real-time motion control and video playback. These are useful for scenarios for mobile patrol, advertising services and security monitoring. Cruzr can also support independent patrol and command-controlled patrol. Universities are able to use Cruzr’s open source software and existing capabilities for teaching and research and development into new AI and Robotics applications. Ubtech is keen to support universities who would like to get involved in AI through reduced pricing and technical support. Based on the open SDK interfaces for body movements, base actions, expressions, speech, lighting, and facial recognition, companies can customise their own products according to their own specific application scenarios. It has a 98% recognition rate and identifies faces in milliseconds. The open source platform lets users implement 3rd party resources for emotion detection, gender and age



  • Companies can customise their own products
  • 98% recognition rate and identifies faces in milliseconds
  • Can implement 3rd party resources for emotion detection, gender and age
  • Explore concepts that cannot be visualised
  • Voice and video support for cloud computing and high-definition audio and video
  • Video conferencing and video-based customer service
  • End-to-end value chain management for data acquisition, storage and analysis



  • Virtual Learning
  • Learning Reports
  • Class Management
  • Virtual Lab simulations
  • Online-Merge-Offline
  • Interactive tools to improve student engagement
  • Teaching resource hubs to better support educators

Solutions 9

Record and stream all your classroom lessons

Classin includes a complete Learner Management System (LMS) which means you can take your school online immediately while producing your own content live in the classroom.

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    Designed specifically for the South African syllabus